Amigate
Since a while, Amiya isn't streaming anymore and hasn't been seen by anybody. Having no idea what is up with her or where she went, the Buckos are naturally worried about her. After some claim to have seen her, a Bucko is chosen to go look for her. For the place she went to was the dangerous castle, that held some of them a year ago.
Amigate is a point-and-click adventure game, modeled after the Macventure games (or rather their NES ports), especially Shadowgate. It's made with Adventure Game Studio.
Controls
Left Mouse Button - Choose commands and inventory items and interact with game.
Right Mouse Button - Cancel Commands.
ESC - Settings, intro.
F5 - Save menu.
F7 - Load menu.
F9 - Restart game.
F12 - Save screenshot (as "screenshot.pcx" in save folder).
Alt + Q - Quit game.
Notes:
- You can use items on yourself by clicking on the Bucko to the right.
- While there are deaths, there are no dead ends and there's no time limit. In that regard, it's more like Beyond Shadowgate than the original Macventure games.
- Music and sound effects are made by me. And it shows. You can turn them off in the options.
- There are some problems with text display: 1st, the caret goes off-screen and artifacts from punctuation marks remain, if the last line uses the entire width. 2nd, some lines have indents when they shouldn't.
Status | Released |
Platforms | HTML5, Windows, Linux |
Author | VinusSekra |
Genre | Adventure |
Tags | 2D, Pixel Art, Point & Click |
Comments
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This was so cool! I loved the graphics and all the puzzles and references. You made great use of the format and it was pretty in depth too! Nice work!
Very impressed by the amount of content and complexity you put into it! It's an intriguing setting that makes you want to keep going and learn more.
Very nicely done. I've never played a point-and-click adventure, but the feeling of getting past an interaction I was stuck on for a bit and then hitting a flow of watching everything fall into place one-by-one felt good. The music also really set the atmosphere well.
Also a heads up, it seems that clicking on empty inventory spaces crashes the game, at least on web.
Thanks for the bug report, the crashes should be fixed now.
Woah cool game, i love to find ways to die, they make me laugh.
Haven't finished it yet, but really like what I see.
Quite eerie and the aesthetic seems to be spot on.